lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Crazyhouse game"] [Site "https://lichess.org/QW8RjNup"] [Date "2017.04.12"] [White "ReneZieck"] [Black "Boomshackalacka"] [Result "0-1"] [UTCDate "2017.04.12"] [UTCTime "12:18:18"] [WhiteElo "1703"] [BlackElo "1700"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+74"] [Variant "Crazyhouse"] [TimeControl "540+0"] [ECO "B32"] [Opening "Sicilian Defense: Godiva Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 c5? { (0.37 → 1.62) Mistake. e5 was best. } (1... e5 2. Nc3) 2. Nf3 Nc6 3. d4 cxd4 4. Nxd4 Qb6? { (0.87 → 2.16) Mistake. e5 was best. } { B32 Sicilian Defense: Godiva Variation } (4... e5 5. Nxc6) 5. Nxc6 bxc6 6. N@c4?! { (1.79 → 1.20) Inaccuracy. Nc3 was best. } (6. Nc3 Qc7 7. Bd3 Nf6 8. P@g5 P@d4 9. Na4 Nxe4 10. Bxe4 d5 11. Bf3 P@h3 12. gxh3 Qe5+) 6... Qb8 7. P@g3?? { (1.11 → -0.58) Blunder. Nc3 was best. } (7. Nc3 e5) 7... P@e5?? { (-0.58 → 1.11) Blunder. e5 was best. } (7... e5 8. Be2) 8. Nc3 Ba6?? { (1.00 → 5.78) Blunder. Nf6 was best. } (8... Nf6 9. Be2) 9. Nd6+?? { (5.78 → 1.75) Blunder. Nxe5 was best. } (9. Nxe5 Qxe5 10. Bxa6 Qa5 11. Bd3 h5 12. O-O Nf6 13. e5 Ng4 14. P@f4 N@e6 15. B@h3 N@d4) 9... Qxd6 10. Qxd6 exd6 11. Bxa6 Nf6?! { (1.78 → 2.99) Inaccuracy. N@b4 was best. } (11... N@b4) 12. B@b7?? { (2.99 → 0.24) Blunder. Q@b7 was best. } (12. Q@b7 Q@b8) 12... Rb8?? { (0.24 → 2.04) Blunder. Rd8 was best. } (12... Rd8 13. O-O Be7 14. Bxc6 dxc6 15. P@c7 O-O 16. cxd8=Q Bxd8 17. Q@b8 N@d4 18. Qxd6 B@e7 19. Qb8) 13. Q@c7?? { (2.04 → 0.22) Blunder. Bxc6 was best. } (13. Bxc6 Q@d8 14. Bcb5 N@b4 15. O-O Nxc2 16. P@g5 P@h3 17. gxf6 hxg2 18. Kxg2 P@f3+ 19. Kxf3 Rxb5) 13... Rd8?? { (0.22 → 5.03) Blunder. Q@d8 was best. } (13... Q@d8) 14. Bxc6?? { (5.03 → 1.74) Blunder. Qxd8+ was best. } (14. Qxd8+) 14... dxc6 15. Qxc6+?! { (2.26 → 1.26) Inaccuracy. Qxd8+ was best. } (15. Qxd8+ Kxd8) 15... B@d7 16. Qc7?? { (3.93 → 0.00) Blunder. P@c7 was best. } (16. P@c7 Bxc6 17. cxd8=Q+ Kxd8 18. R@c8+ Ke7 19. Rxc6 N@b4 20. Rc7+ P@d7 21. Bg5 Q@a5 22. Bxf6+ gxf6) 16... N@e6?? { (0.00 → 1.73) Blunder. Be7 was best. } (16... Be7 17. O-O N@b4 18. Qxa7 Q@d4 19. P@b6 N@c6 20. Qb7 Na5 21. Qa7 Nac6) 17. Qxa7?! { (1.73 → 0.85) Inaccuracy. Qxd8+ was best. } (17. Qxd8+ Nxd8 18. P@c7 Be7 19. R@b8 O-O 20. cxd8=Q Rxd8 21. P@c7 Re8 22. N@d5 Q@e6 23. c8=R Bxc8) 17... N@c6 18. Qe3?! { (1.33 → 0.34) Inaccuracy. Qb7 was best. } (18. Qb7) 18... Ncd4?! { (0.34 → 1.39) Inaccuracy. Nb4 was best. } (18... Nb4 19. Bd3) 19. Bd3 Ng4?! { (1.39 → 2.37) Inaccuracy. Q@c8 was best. } (19... Q@c8 20. P@d5) 20. Qd2?? { (2.37 → 0.05) Blunder. P@f5 was best. } (20. P@f5 Q@b7 21. fxe6 Bxe6 22. N@d5 Bxd5 23. Nxd5 Nxe3 24. Bxe3 Q@c6 25. O-O P@e6 26. N@c7+ Qbxc7) 20... g6?? { (0.05 → 5.25) Blunder. Nxh2 was best. } (20... Nxh2 21. Rxh2 Q@g1+ 22. N@f1 P@f3 23. P@f5 fxg2 24. Rxg2 Nf3+ 25. Kd1 Qxg2 26. fxe6 fxe6 27. P@c7) 21. P@f3?? { (5.25 → 0.00) Blunder. Nd5 was best. } (21. Nd5 Q@c5 22. O-O Bg7 23. Qd1 f5 24. P@h6 Bxh6 25. Qxg4 fxg4 26. N@f6+ Kf7 27. Bxh6 P@g7) 21... Bh6?? { (0.00 → 10.15) Blunder. Nxf3+ was best. } (21... Nxf3+ 22. gxf3 P@g2 23. Rg1 Q@h1 24. Ne2 Nxh2 25. N@f6+ Ke7 26. Nd5+ Ke8 27. Qe3 P@d4 28. Nf6+) 22. P@e3?? { (10.15 → -2.08) Blunder. Qxh6 was best. } (22. Qxh6) 22... Nxf3+ 23. gxf3 Q@g2 24. Rf1 Nd4?? { (-1.16 → 11.11) Blunder. Nxh2 was best. } (24... Nxh2 25. N@h4 Qxf1+ 26. Bxf1 R@g1 27. Qe2 Nxf1 28. Qxf1 Rxf1+ 29. Kxf1 B@b5+ 30. P@d3 Bg5 31. R@h2) 25. P@e2?? { (11.11 → Mate in 11) Checkmate is now unavoidable. N@c7+ was best. } (25. N@c7+ Kf8 26. exd4 Bxd2+ 27. Bxd2 Q@e7 28. fxg4 Bc6 29. N@d5 Bxd5 30. B@h6+ P@g7 31. N3xd5 N@f3+) 25... Nxh2 26. N@f6+ Kf8?! { (Mate in 10 → -21.95) Lost forced checkmate sequence. Ke7 was best. } (26... Ke7 27. Ncd5+ Ke6 28. Nf4+ Bxf4 29. Bc4+ Kxf6 30. Qd1 Qxf1+ 31. Kd2 R@h1 32. Qxf1 Nxf1+ 33. Kd1) 27. Nxd7+ Rxd7 28. B@g1?! { (-19.63 → Mate in 1) Checkmate is now unavoidable. B@h3 was best. } (28. B@h3 Qxh3 29. Rg1 Ndxf3+ 30. exf3 Nxf3+ 31. Kd1 Nxg1 32. Be2 R@f1+ 33. Bxf1 Qxf1+ 34. R@e1 B@f3+) 28... Qxf1# { Black wins by checkmate. } 0-1