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Idea for slowing down very new engine abusers in tourneys - "puzzle tournaments" hybrid ?!

I agree with #9.

Maybe force to play a few bullet games until their rating stabilizes.

Once that occurs, give lichess a day to check if the player has been cheating in those games. Check for inaccuracies/mistakes/blunders. During that time the player can't join a tournament.

After lichess has made sure that the player is not cheating, the player is free to join a tournament, and an unusual increment of rating during a tournament will allow lichess to spot the engine quickly. Otherwise the player gets banned right away before they can join a tournament.
*Maybe force NEW PLAYERS to play a few bullet games until their rating stabilizes.

I hate that I cannot edit my posts...
When I get paired against cheaters in unrated games, I sometimes troll them like that... I guess I should just have aborted the game instead. xD
If you'd forced me to play bullet, I'd probably have left. I can't even really play blitz without an increment.

Maybe instead of mate in #, something like the opening training might be better (a position from an opening book, and you have to find 1-4 good moves, a bad move fails the puzzle). That might be harder for an engine to get, because there's no mate, usually no forcing moves (unless you need to avoid dropping material), and there's more possible moves because most of the pieces are still on the board.
No man. I was talking about playing bullet tournaments. If you want to play a bullet tournament, you would need first to play some bullet. If you want to play in a blitz tournament, you would need to play some blitz games first, and so on. If you don't want to participate in a bullet tournament, then you don't have to play bullet games, at all...
Sorry, this is not a good idea.

It is ignorant to the fact that the overwhelming majority (>99%) of cheaters are humans manually inputting moves on the side. There are very very few automated bots. They are usually taken down quickly.

I think this would only harm legitimate players simple because programmers occasionally make attempts to implement auto-cheating and usually fail. We get one attack over a course of months. Not days, not weeks, but multiple months. And the threat is usually quashed within days. Simply put, bots are nowhere near enough of a threat to warrant such draconian measures
this whole thread has given me idea of lichess hosting tactic tournys, i.e who can solve the most puzzles in half an hour or so......
wouldya think?

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